Accelerometer Based Video Game
  
  
  
  
  
  
  
  
    
      
      
      
      
        
          
            
              
                
                  
  
    
      
      
      
      
    
  
  
      
      
  
                  
                  
                    
                      
                        
                        
        
                        
                            
                            
                            
                            
                          
                            
                              
                                
                                  
                                
                                  
                                
                              
                            
                            
  
  
 
  
      
        
      
      
  
  
  
						
                         
                        
						
          
            
          
                      
                      	                 
                      	
                      			
In the kit Accelerometer-based wireless Video Game as we change the orientation of the accelerometer, voltages at different pins of the accelerometer get changed, and hence we can convert these analog voltages into digital voltages only by using comparators. By using 4 comparators in inverting and noninverting mode, we get 4 bits of unique data at different orientations. This 4-bit data is encoded by the encoder HT12E and given to an RF transmitter which transmits the data wirelessly.
Accelerometer Based Video Game is received by RF received and given to decoder HT12D. The decoder decodes the data in 4 bits format and gives it to the microcontroller, the microcontroller gives this data to a computer and hence the game is controlled. Here we have used a snake game that has been developed in VB6.0 and our interfacing is also in the same software serially.
                      		
                    	
                      
                    
     
                   
                    
                  
                
              
  
            
        
          
        
        
            
 
               
        
		
        
		
  		      
       
      
      
      
    
  
  
  
 
    
    
   
Accelerometer Based Video Game
            Available:In Stock
- Product SKU: LGEC041
 
          
₹ 1,899
           ₹ 2,099
   
                          
                          
                          
                                🏠
                                Warehouse Details:
                              
                              
      
          Specification
Description
This kit Accelerometer-based wireless Video Game is being designed to bring the RF technology. In this system, we are using this technology to make a wireless remote through which has an identity and can be used to notify and define any person, object, gesture type (by type of tilt data), etc. The important technology used in this sensing gesture basically the tilt using an accelerometer (sensor which senses tilt and converts it into voltage variation in x y and z coordinates). Different sort of binary data is being generated on different tilt event. Here we used 5 different tilt conditions.In the kit Accelerometer-based wireless Video Game as we change the orientation of the accelerometer, voltages at different pins of the accelerometer get changed, and hence we can convert these analog voltages into digital voltages only by using comparators. By using 4 comparators in inverting and noninverting mode, we get 4 bits of unique data at different orientations. This 4-bit data is encoded by the encoder HT12E and given to an RF transmitter which transmits the data wirelessly.
Accelerometer Based Video Game is received by RF received and given to decoder HT12D. The decoder decodes the data in 4 bits format and gives it to the microcontroller, the microcontroller gives this data to a computer and hence the game is controlled. Here we have used a snake game that has been developed in VB6.0 and our interfacing is also in the same software serially.
Block Diagram

Physical Attributes
- Dimensions (cm) L x W x H : 23 x 22 x 7
 - Weight (gm): 1000